Important information regarding Offline Raid Protection:
So as some of you may be aware - our current ORP mod (Offline Guard System) is experiencing some issues. We have people receiving offline protection even when online and in some rare cases some tribes are receiving 16x protection. Which is insane. This is no fault of anyones just the server and mod becoming un synced.
So, tomorrow Sunday 30th June @ 10pm BST we will be removing Offline Guard System from our servers and replacing it with a new automated system, this system is currently running on beginners flawlessy and we expect the same on the main cluster following our tests; here is a breakdown of the new system.
New ORP System is automatic and protects all your tribe owned structures, you do not need to place down a ORP Pillar. We will be decreasing the resistance as now bases are fully protected, not certain parts of a tribes belongings.
ORP Activation Timer when last tribe member logs offline: 30minutes
Active ORP Structure Resistance: 3x Resistance
Active ORP Turret Damage: 3x Turret Damage
We will have some more features aswell, which we will share soon.
Thankyou.
:D
This is pretty scary tbh. i would rather keep the stats with the turret damage. i think big tribes are jerking off hard to this rn. but hey i think you know what you doing.